Update: Wow this is getting awesome.. I added a super level haste to the enemies and they were tearing it up all over the map … so cool… They would blink and be up on my guys and start swinging kill him and blink to the next… Then I was casting heals on my guys to keep them alive…. awesome… I locked down level 1s abilities finally. I am now play testing and making pretty… I want to have some more scripted events and cut scenes. I also want to test the combat and FX with the following guys over the next few days:
and The demon called Sloth (he will be in level one…) I suggest leaving him alone.
Once they are tweaked I will place them in level one and then start scripting the cut scenes during gameplay I have not completed. I won’t get to alpha until I feel I have an awesome complete game at level one that will blow peoples socks off. It is getting there Very quickly =)…
Back to the to do list!…
Adding fx to buffs now and building them in game and it’s going well!
Here is a shot:
Haste buff on unit