Moving quickly when I get time


20130225-184411.jpg

Update Gibs in… They act wonky and stick to why they hit but I don’t want to create a physical system beyond what I need right now ;) I am happy with it back to the list!

20130225-183400.jpg

Update: Back at it tonight…. I am adding in collision detecting gibs… so the body explosions throw off chunks of meat… that is a must =)..

Click for a larger image……Amazing this is on a PHONE!… wow.. I am amazed how far technology has come in such a short time!

20130225-132139.jpg

Looking through (and playing remember you can take over anything you own in Cursed Realms) the helmet of human medic. It still needs tweaks but I like it. Soldiers have much better optics then medics.

I need to finish those control graphics soon they really ruin the screen shot…

Where I spend a ton of my time working on cursed realms at home ;)

20130225-175623.jpg

Just need a fridge and a toilet for a seat ;)

About these ads

Tags: , , , , , , , , , ,

2 Responses to “Moving quickly when I get time”

  1. Kirk Says:

    Looking SWEET. I can’t agree more with you, physical systems can lead to all sorts of complication, and in all truth, sticky guts sound both disgusting and amazing ;)

    • ryan Says:

      Thanks! Cursed Realms really is getting exponentially better with time invested as all games do at the end. It is having the intestinal fortitude to keep going and not ship a product before it has reached its peak -)

      it did turn out kind of cool =) its sticks and shrinks away. it added a TON to the effects.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s


Follow

Get every new post delivered to your Inbox.

%d bloggers like this: