Still fixing polishing…


The List sure is short!…. More playing polish and fixing tonight! (After Jujitsu and putting kids to bed) Boy is life busy for me right now!!!!!

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THE BELOW ITEMS ARE ALL THAT IS LEFT FOR ALPHA TO GO OUT
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Why is update so expensive?

After removing edit mode:
Last script needs to turn on menu create and return camera to corpser area.
Read over text again
Cost needs to be incurred.
Money set with start script to just enough for a medic, turret, and imp

Sounds:
Warp gate 1 second five loop sound of energy gate

Timing %
20.4 shader base draw
17.6 shadershadomapdraw // Not drawing twice.. still looking.. strange.
14.5 shader base spec no cpec no glow draw
12.3 sgsk_UpdateSkin
3.5 Matrix3DMultiply
3.5 shaderbasesimplealphatestdraw
2.7 shaderfogonlydraw
2.6 sMenuDraw
1.4 sgsk_UpdateSkeleton

FPS HEALTH BAR TO SHORT
EXIT X BUTTON NEEDS TO SAY EXIT OR SOMETHING
SOUND WORK!
Talks to much in attack mode. possibly

— FINISH LEVEL 1
— CHECK INTRO
— CHECK ENDING
— On Die loose link

CHECK MEM USES
Z BUFFER ISSUE

Performance RIGHT BEFORE ALPHAS USING MY MEM TOOLS AND INSTRUMENTATION

destoy list pools
scene node pools

UPGRADE TO LATEST IOS
9.4% skeletal skin update
2.4 skeleton

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Poor limpy wimpy and dimpy..

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Above is one of the first scripted events. Destroyer imps warp in to the south and try to destroy your base. A few turrets can kill them easily or a medic.

AI has been my focus the last few hours I got to work.. after my fight this weekend ( supposing I do not get injured ;P ) I will have a ton of time open up as I back off jujitsu for a while. I want to make a few tournaments a year and in between a few classes a week =).. just no time for full devotion to it.

I will get some shots up later as I work =)…

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3 Responses to “Still fixing polishing…”

  1. Kevin Says:

    Its been long since i last commented, i rlly cant wait for this game to release

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