To DO: 6/27/14


To DO:
(x) Create Icon for Energy Storage
(x) Create Icon for Gold Storage
(x) Create Icon for Factory Storage
(x) Create Research Item Icon
(x) Create Research Spell Icon
(x) Create Research Char Icon
(x) Remove Treasury Tile
(x) Enlarge Drill
(x) Enlarge Factory Match Smoke and fire
(x) remove icon from upgrade complete menu
( ) Chart the amounts per level on the wiki to be sure they are level.
( ) Change quantities to match game now for storage and generation.
( ) To Bright and Blurry fix that …
(x) tile of tile be sure to update Item Qeue
( ) factory Use
( ) power use
( ) Create levels for Energy Storage
( ) Create levels for Factory Storage
( ) Create levels for Gold Storage
( ) on death tile not releasing research tag nor research
( ) enemy needing sleep and food?
( ) corpser is asking upgrade not to build
( ) Update power also
( ) scale up smallest gold drill
( ) check if item is upgrading already
( ) Build Energy Via Energy Towers.
( ) Upgrade Tower.
( ) Each Upgrade Tower allows 1 upgrade. Upgrading tower allows more units up to 9..Must be bought after 3 up to 9 in power gems
( ) Limit number of upgrading items by level of Upgrade tower level . (1)-(9).
( ) Use corsper level as upgrade graphic for default.
( ) Units have to find a home their to be placed.
( ) Limit players on base to homes available.
( ) Show barracks space left when pressing corpser.
( ) gold needs to recharge WAY WAY slower…show when 10% full and max out at a level by capacity
( ) Placing faction tiles must touch each other
( ) Check from all 4 drop zones that they can reach base by digging,or walking, so find faction tile that is closest.
( ) Save default base and start

On load time and date FROM SERVER have to be compared and all time based things update
( ) gold drill has to use queue system for time
( ) Messages to the player which also need to be checked every now and then

Clan chat:
( ) Global chat channel that allows 50 users per room
( ) Clan chat rooms that allow all clan members to chat. Clan max size TBD.

Events:
( ) Create level one events.
( ) Events carry you to either war base or a level as stated in the load script and progress the story line. They are downloaded.
( ) Re integrate level one and level one boss
( ) Re integrate level two and level 2 boss

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