Gun in game…


Whoop twidleeeee deee… I now have the weapon generation script done! That was easy as PIE… Now I need to integrate the item database to it so I can generate weapons in game. This puppy is really moving!!!!!

Screen Shot 2014-10-30 at 8.30.36 PM

—————–

Mesh creation complete now time to generate the texturemap also!

Screen Shot 2014-10-30 at 7.53.15 PM

The bottom one is assembled from the pieces!

Update:

Unity is amazing… simply awesome to work with so far…

I am almost there. I just need to reshuffle game objects and set the shader up right as seen below that is wrong lol.

Screen Shot 2014-10-30 at 4.12.00 PM

Update:

WOW… I got the combination system scripted in all of a few hours… that took days in my own engine.. SO many helper bits of code in C# and unity.

Screen Shot 2014-10-30 at 3.36.09 PM

Now the texture!

———————————–

This is an asset test. I will improve it more as I go. I have to keep the polies pretty low due to the number of platforms I want to run on and the differing rendering strength. I now have to move on to figuring out how to assemble the pieces in the unity engine via C# script. I do not think that will be to difficult but who knows ! -)

Screen Shot 2014-10-30 at 12.39.06 PM

That is constructed from these parts below.

Screen Shot 2014-10-30 at 12.51.21 PM

Screen Shot 2014-10-30 at 12.51.35 PM

Screen Shot 2014-10-30 at 12.51.47 PM

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