Time to start working on the enemies!

Running around the non polished level 1 now!.. I will add much more before launch but you never want to go to far one direction in a new engine. This way if you find out you simply cannot do something you do not loose a ton of time. So now it is time to start with Unity and their Nav mesh systems. Definitely not my first rodeo there. I favor nav meshes of A* AI any day of the week.

Excited that Mission Europa 1 has finally been approved. Necromancer rising is still in review.

Here I am running around level 1 just outside the pit or shaft =)



5 Responses to “Time to start working on the enemies!”

  1. Max Payne Says:

    what devices will be supported for ME2?

    • ryanmitchellgames Says:

      Targets are iOS first then android. Then Mac pc .. Iphone 4 or equivalent for a good experience ;). That is as of now πŸ˜‰

  2. Anonymous Says:

    Alright, replaying the first one on iPad, nice treat btw. I’ve got to get my two cents in here, please please please don’t let the enemies frost attack stack.

    Holy crap, you get a few of them shooting you and you’re basically frozen until they kill ya. It’s happened a few times and pretty annoying.

    Anyway, super stoked for ME2, was a huge supporter of the first one and I’ll do the same again.

    Keep it up man!

    • ryanmitchellgames Says:

      Thanks!! Please keep the comments coming πŸ˜‰ non stacking is a good idea in the future πŸ˜‰ dodge those ice bolts next time πŸ˜‰

  3. bramblett05 Says:

    Looks awesome and can’t wait. I can’t believe Eli said him or any other writers on TA had fun playing ME1. Game is fantasic and a classic. This is looking to be a gem.

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