Work weekend


Getting down to the final parts of the item use system. It starts as the player or AI use an item then it tells the item it has started to charge then the player or ai moves to the fires stage that is passed down to the item. Then when the attack is over that is passed down. The item then tells all the mods a state has changed. If the mod has a use effect at a state then it will run it. Anywho back to work!

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