Creating a firing range =-)


Unity is so nicely designed I am pretty much assembling my weapons to work in a firing range to test everything via messages to the items =)….. anyway I will expand once I get more done on the range and the saw working this way!…

Here is the range =).. and the button to use an item… Almost there.. I need to get the Item database and the Mod database updated =)… but a much better solution.. now all items only respond to hold down… release.. much easier…

!MissionEuropa2_weapons-range

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2 Responses to “Creating a firing range =-)”

  1. Antonio Martorana Says:

    Cool. This could be like a practice area, or an arena where you get everything but XP.

    • ryanmitchellgames Says:

      Very true I could add a zone in the top level for target practice or a sperate zone..

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