Good news


I found all the issues with the character generator. I had an issue with a VERY simple thing. Once I was copying the skeleton into the new character library I create at the beginning of the level Unity was automatically adding (clone) to the name of the bone and that means the animator does not recognize the skeleton and thus no animtion. Very simple error that cost quite a bit of time argh!..What I love about unity is how you can really work with your assets in real time while the engine is running and not diving through break points to find what is wrong. So that and a bind pose issue and I am up and running with the character gen again. Now on to some issues I have with the equipment window, AI that needs to be adjusted with the new character gen and then to making cut scenes work. After that I need to create the rest of the tier one weapons and start playing this game =)…..

More later!

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