I was having alot of issues getting the weapons to stick on the right bne and be rotated correctly… everything finally worked out when I reset the bone it was attaching too to zero rot and pos. Then add item rotate it to be right and go…. That should have been easy.. but it was not working across all animations… The kicker is in the animation mask deep down in the animation only a few animations did not have the bone with the mask off. SOOOO I had written a debug line drawing tool that shows the bones forward out and up … this is how I saw it was not animating correctly as it is invisible. Then I tracked it down to the mask. Now all are happy and I am moving forward again finally!
More later!
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