Currently I will be displaying the actual generated items.. That might change per device depending on performance.
Here is the loot gen working. I ran around pressing a button spitting out random items… no materials yet as I need better models.
Pretty cool! =)
I am going through the item pieces and adding story. It does take some time =).. but there is no way I could individually do this for individually created items. =) More later… Lots to do.
I have a free device to twst on which is nice with unity. Anyway… just adding items and their data in. Might be a day or two of this depending on schedule probably more like 4 if my schedule continues the way it has. =)
Work work work .. back to the day job more later!
A little redesign to save me a ton of time. I am making the words that describe the items independent of the models and effects. There are a lot of smaller design items to many to discuss. However, the new design will have a list of words that then pick the type of item and the model after that. Thus I do not have to create a gigantic database of items. The computer will design the weapons for me with some nifty coding. Anywho… this might take a day but save weeks. More later!
I am adding effects and prettfy-ing the melee weapons.. So far so good. I got stuck pretty hard dealing with the shuriken particle system and its “problems” but I have it all worked out now and can do some really cool stuff with the effects now!… More as I make it =)