However… I see about 2-3x the work to do what I want to do. I will just have to work around this issue… =).. Back to unity!..
I did have a lot working in unreal and I did miss the speed of c++ but not the extra coding time.
Back at it…
Got the first part done.. That was not to bad I may sell that tool. Now I have to be sure it scales the texture down if the normal map is a different size from the color texture. weeeeeeeeee…… Finally sucess after a few days of misery.
And that is just test art… so don’t mind the uglyness….