Items functional

I have a wrapper around input so I can go to different platforms with the switch of the wrapper. Now the item is equipped the button down command goes to the player manager. Then to the hand it corresponds to. After that to the item that is in the hand and it is told its down. Then the item looks at all the item effects in the objects and they are told. Then they operate however they are supposed to. Good stuff =)…

Equpping also is in now. The object in the center is the item that is equipped for that hand.



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