Still placing all the assets in the game…

Life has been taking chunks out of my time lately… argh.. but things are humming I expect an alpha build this firday.. minus the bizaar which I will work on while the testing ensues… =)

Good stuff!

Advertisements

In the final run!

I am implementing all the assets I have created into the engine after one last step of generating 3 more tiers of zombies. Not a big deal.. but by the end of next week I should be into the play testing stages… . That should not take to long as I have been doing that since I started this project a long long time ago it seems with all the time I have poured into my baby…..

More as I have it.. right now really boring exporting importing argh…

Tier 3 Base Armor Set

There are 3 types of armor per tier now. I am dropping the cloth line as I am one man and I would rather have good looking sets then half ass sets cause I was spread to thin. =)

Here is the tier 3 because the player should be scary and mean. Not cute and fluffy =)..

Remember this is on a mobile phone ;)… not an xbox 360… O how I miss shaders… argh…

tier3a11
tier3a22

Tier 4 BASE armor…just the back.. I have to save some surprises for the descent into the necromancers lair =)

shotar1

Hopefully I will be able to finish up tier 4 and 5 today =)…

Today 1 more boss to complete…

UPDATE: All bosses are asset complete. I need to get them in game but first I am finishing up the armor tiers for the player. 5 tiers of cloth and metals. Then Weapons 5 tiers 10 hilts and 10 blades.. per type woot asset time!

Then I am off to finish the armor and what not.. really nick nacks..

Then Time to comeplete the game. =)

Meet the necro I had to tweak down half the polies and the texture to fit my systems. But I am very happy with the 12 foot floating evil being. =)
pic55

The first boss in the necropolis awaits you now =)
shot989

BACK TO WORK I HAVE TO GET THIS BABY DONE SOON RUNNING OUT OF TIME! 😉

(Modeled by: Kvakling on Turbosquid some GREAT prices to save you some time!…)