Her is an AI taking cover and ducking at times as I pound his cover…. of which will blow up after enough damage….. good stuff… getting better…
Month: October 2016
mmmm loot..
Playing and tweaking making better every day!
Gameplay is sooooooooooooo much better this version.
Spot a bad guy that needs some lead…
Attack
I found some loot… even if it is material bait..
Yes still need work on naming system… =)..
Gameplay is a going =)…
And I found a little loot after smashing a zombie =).. well what you think is a zombie 😉
Playing the game and polishing
I still need to reintegrate the story mode. But things are going very well..I am playing the game killing bad guys getting loot. Tweak Tweak Tweak… =)
Loot working well
I added sparkles so you can pick out the loot in the dark areas. Materials auto pick up and do not take inventory slots. They just add up in the inventory menu. Items you choose to pick up or not…
More tomorrow!
Working hard…
Pretty awesome how it is all coming together finally…
Pile of loot I am testing by generating…