Now the bazaar machine.. then the town is totally done and I will start tier one finally =-)..
That machine can use energy and convert it to matter or matter to energy. In the future you trade in energy chips that can store cast amounts of energy. A usable and tradable commodity that can keep you alive.. =).. Of course the conversion is not perfect and some energy is lost on each transaction either way..
And the Bizaar D.I. machine…
TOWN asset complete and walkable now down the shaft!
No not the silly movie.. That is all that is left on the surface of this ice wasteland called Europa… She will be finished today =) That will place the base camp Eruopa Prime 067 in the done catagory =).. Then I will start the first tier. 0-10 and get the play started after that.. some GUNS baby… energy weapons for the win =)
I am still playing necro.. I am level 9 now .. and I love the game.. amazing as I made it. However, I made what I wanted to play =).
She is in! I had to put some time in on necro on a few thing that were bugging me.. As soon as it is approved I will upload a patch for some balance items and issues =)
Today I am going to write more scripts up deeper down in the story line =).. then start implementing the first tier in levels =)
Man this is coming a long… 3 Days in 😉 This is the landing site of your teams command escape vehicle. What were you escaping from though and what is this Europa Prime landing site? ? ? … =)
Well almost done!..
The next project has begun while waiting on apple. The docs are done the scripts written and creation has begun!… Sci-Fi-Horror! … o its going to be good =)..
The port and all its problems have been created.. woa is it a bloody mess I wonder what happened here?…. I will post some preliminary screens soon =)..
Already looks awesome this engine has gotten so damn strong!…
1200 hits in 25 hours. That is nice I hope it goes a lot farther =).
And the cheap website is getting mutilated with downloads… ;)… I should host that somewhere else..
Almost done with the website!!
Please check out the video in the last blog I will post the website today!
I played it for about an hour today… because I wanted to =).. On level 2 now and not having the cheat dev tools makes it a challenge =)…
Today I have to create icons for all the in-app items that are available for purchase and I need to get together a website with a trailer to. Lots left before I am ready for apple to approve. I am sure I will get the “this will take more time to review” message but hopefully not.
I also need to start working on a free version. That will be a while before it is released =).
I also want to start writing up the next game. It is in the same vein as necromancer but it is sci-fi with guns.. =).. good stuff.
BACK TO WORK!
they are all submitted waiting on apple now =-)..
I am creating the trailer now! I bought some awesome music for it =)..
What a huge undertaking.. I hope everyone loves it as much as I do =)..
It is an open project and will stay that way. If anyone has suggestions grips or complaints please post them. I expect it to be a few weeks before Apple is done having their way with me and Necro.. =)
Ahhhh.. Now I have to get the website up, trailers, and shots =)..
181 meg app .. pretty big =) (and I compressed everything as small as I could )
WOOOHOOOO TONIGHT BEERS ON ME!
I have been VERY VERY VERY busy. But now I am done. I am just play testing and when I do not have anything I find with a few hours play testing I am shipping it to apple. I then will start the website and free version. 😉
I expect it to ship to apple within 72 hours. =)
I am playing for keeps …. its all on the table.. =).. I will be spending from now until Friday or Monday play testing, balancing, and fixing anything I see. Then I will submit for the cycle of submissions that I am afraid are taking a very long time even on the simple apps out there (which are the majority by far). The entire game and bazaar is in… all except the tutorial movie that I will finish last. This mountain has been climbed my bank account drained and I hope it pans out!! If not I have found out iPhone / iPod users desire short games and short term low budget items only and I will adjust ;).. After all, without failure you cannot have success… ask the guy that started a little chicken fast food joint at 60 years old.. now known as KFC ;)..
Back to play play play!
The scary thing is even after the last 7 months I am actually enjoying play testing.. strange… 😉
I released the beta with a dev tool for testing so we can run through all the levels and give this baby a real go.. I am VERY proud of this product!.. It has been a tough journey as a one man band but hopefully it will pay off. If not.. then I think custodial engineering sounds like a better deal.. set hours set pay.. 😉
There is competition in every field so I tell myself with 75k apps 1 shining diamond in the rough can succeed. I hope it is true ;)….I made the decision long ago to stop making the small quick apps and focus on a long term very difficult to make app. This app is designed to push the device as far as I can over the bleeding edge by myself. I feel I have done that. 😉
Soon.. I believe in 1 – 2 weeks it will be submitted to Apple for review and then hopefully get noticed…..
Here are some shots from a single test run into the Sucking Abyss 😉
And a video =): (I took this on a dev machine but it still runs GREAT on the edge devices =) (it in fact runs better on my 3gs then my dev machine a mac mini. If only I could afford a nice macbook!!! I will have proof when I ship it I will video from both 3gs and an edge device =) and it is hard as heck to play with a mouse normally you are spinning strafing and dodging all that mess )
I am in the final countdown now. I have all the game in and running minus the bazaar and some cut scenes. Today I need to tweak over 60 skills and gameplay. This baby is loaded with stuff.
I have over 30 pickup skills now more then 10 per tier.
Back to work..