Still beta testing

And will be for a while.. =)

Here is the fixed pathing system the green triangles are the path mesh and the yellow the solution an AI would take to get from the green line start to the green line finish .. good stuff.. It was having issues with the preprocessing I was doing.. but all good now.. The zombies still need walking lessons but o well thats now.. =)
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OPENING UP MORE BETA SLOTS!

PLEASE EMAIL RyanMitchellGames@gmail.com

You must Include:
UDID for the device:
Name:
Email you want me to use to respond to you:

Requirements: You must provide input and testing please. I will be releasing a free version so if you just want to see it please wait a few weeks I really need the slots to be filled with helpful beta testers wanting to make this the best game possible. =)

THANKS!



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And the beta begins!

I WILL BE SELECTING 25 ADDITIONAL NEW BETA TESTERS IN THE NEXT FEW DAYS PLEASE KEEP A LOOK OUT HERE! =)

Check the link below for a new movie =)..
I am REALLY excited about this. I really do think this is way ahead of the app market. It is a fully explorable fps dungeon crawler with an incredible frame rate even on the older devices.

I currently only have 4 bugs in from the beta but I did only release it last night at 9 and watched the forums until 2am 😉

People are not restricted to comment on it except to dog it because it is not finished and whatever they do not like will most likely be fixed or change so I hope to see comments springing up.

I will be adding more beta people soon probably around 25 more to really hammer the thing. I will be releasing levels 5 – 20 soon also in a new beta.

Good times ahead ;)…

Gearing up for beta

Here is an example of the very first level of combat.. using the shield on a mid boss named Fetid Corpse. Of course you would probably want to tag him a few times with a charged holy bolt then go in for the kill but he is a level 1 mid boss so eh… whack em =)

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I am just playing myself the first 4 levels and tweaking combat skills and variables. I am hoping the beta will help nail out the right knobs to turn in this bad boy. The first beta will be the first four levels with 3 mid bosses and one main boss Rot Gut..

I am very thankful to the beta testers I have. I cannot wait to get the first build to them so I can get their feed back. I think their input could really help out this massive project.

Adding the forums to the website now..
http://necromancerrising.com/

It will be accessible by beta people only as right now my full attention needs to be on the game not websites 😉 Thats later

-Ryan