I want a quicker to make game before I undertake what will be a HUGE game next… (Think MMO / M.E.)
For now I am targeting a Dungeon Keeper / The Syndicate mash up game…
Create a dungeon just like Dungeon Keeper but with the micro management of the monsters adding awesome technology or magic to your monster types. ;)..
I am leaning towards a Rift style story line to excuse the future and magic combined. I bought the rift book as a kid and loved the mash up of the storyline…
-Rifts:
http://en.wikipedia.org/wiki/Rifts_(role-playing_game)
A picture of the game would be:
1. You create a laboratory where your in your tanks you start creating your minions.. as you level up you could for example take the corpse and replace his rib cage with a titanium shell. Add a chain gun to his right arm and a sheild to his left. For his brain you could upgrade to a mind that could detect enemies farther and cast spells.
2. Then in another tank you start a corpse that is full magic. Able to heal and shield your minions close to him.
3. In another tank you start a corpse that after a certain amount of time will explode and summon a demon into the realm to do your bidding. Think bad-ass melee
4. As your characters are built you dig out your dungeon giving homes to your minions, food for them to eat, training areas to train your minnions in level. Research areas to increase your abilities, traps, minnion types, store cash, and spells etc.
5. In the mean time the enemy is digging in your direction to attack your positions and steal your wealth. If they destroy your mainframe then you the AI (Super intelligent computer with self awareness) then game over…
6. AT ANY TIME YOU CAN POSSES A CREATURE AND GO INTO FPS using there skills and fighting down the tunnels…
That is what is floating around in the head right now..