Back to gameplay!.. I am getting really really close to getting to the cut scenes and story!.. I also need some time making more enemies. =)…
Above Axe and energy shield combo!
Back to gameplay!.. I am getting really really close to getting to the cut scenes and story!.. I also need some time making more enemies. =)…
Above Axe and energy shield combo!
I like the look =) … Energy shields as they should be in the future…Animated they have energy dancing down their energy side..
This is the direction I am going.. a lot of work to go but here is an idea.
Here is a sample of the tens of thousands of weapons… description system still needs work… Now on to shields… then back to guns…then done with items! These are all advanced items which get the special effects… =)
For example here are the first variations of the very first blade. Glows particles etc… The more special the item the cooler it will look =).. And the system is SOOO easy to use. I just change colors add shaders and drop them into a list that can be added to that type item. The particle script then attaches itself in the right spot and uses model data to emit the particles….. LOVE IT!
More later when I get them all in…
I am adding in a ton more weapons yesterday and tonight. About 3x what I had. It should be more then enough for the full game!.. It is far more then I had in ME1….Anyway back to the day job!