Snipe skill in.

Update just bought the website finally

MissionEuropaGame.com

I will be getting something small together there since that is where the Armory will be.

It is in it will give you a 2x damage for pistols and a 4x damage for rifles as of now.. all things need tweaking. -)..

Of course the skill LEVEL effects how much of a zoom you get =).. good stuff!… so you find a sniper skill and combine the two and you can zoom closer and get a bigger boost in damage =)..

Really coming along! =).. I am adding more and more for alpha so we can test it all. I think I may get the brag board on it too..it will display your character in a picture and the items. Along with stats and what you have done =).

Snipe video:

CURRENT ALPHA LIST:
-AI Path finding.. something wrong in there..
-Create possession effect for story when entering levels.
-Add in the random spawn boss. (“Gore Worm”)
-Create Reward cut scenes for quest 3
-Tweak all skills and abilities.
-Check create system and add ability to combine skills of like type to power them up.
-Tweak controls.
-get different camera view on icon generation.
-Create warp device for town…
-go up
-Brag Board

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New video of quest 2 complete cut scene=)

will there be a story?.. o HELLS-YA… ;).. I think I have one of the most versatile engines on the device now.. we shall see =-)

Working on the list ..

CURRENT ALPHA LIST:
-One Hand Aim..
-Create possession effect for story when entering levels.
-Add in the random spawn boss. (“Gore Worm”)
-Create Reward cut scenes for quest 3
-Tweak all skills and abilities.
-Check create system and add ability to combine skills of like type to power them up.
-Tweak controls.
-get different camera view on icon generation.
-Create warp device for town…
-go up

Working as hard as I can towards alpha =)

Uploading a video of the game flow =).. IE startup to in game..

Tomorrow I will upload a battle with Twisted metal if I get time =).. his blood bolt is nasty..

Again NO ART OR CODE OR GAMEPLAY IS EVEN CLOSE TO DONE =).. so let suggestions fly PLEASE but realize this is just a progress report for review =)..

————————

WOW .. big bug I found.. radian to angle miss.. where I was using radians in a manual rotation I was doing.. wow.. whoops =).. that took 2 hours .. sheesh..

I am polishing the alpha build making it as good as I can before I release it so it is everything I want first then let you guys beat on it and give ideas =)

The list:

CURRENT ALPHA LIST:
-One Hand Aim..
-Create possession effect for story when entering levels.
-AISpawn points
-Create 2 more floater behaviors
-Add in the other zombie type
-Add in the random spawn boss.
-Create Reward cut scenes for quest 2
-Create Reward cut scenes for quest 3
-Make Twisted Metal use his blood blolt
-Tweak all skills and abilities.
X Tweak Drop system to drop new weapon types
per level
-Check create system and add ability to combine skills of like type to power them up.
-Move intro scene to start of game. And move it to the new cut scene system.
-Tweak controls.
-get different camera view on icon generation.
-Create warp device for town…

This post will be static a while as I am going to just update it with changes to the list as I work =)

CURRENT ALPHA LIST:
-Make Twisted Metal use his blood bolt
-Detect close to exit for exit level..
-After total loot of quest item make it disappear..or remove effect when it is found.
-Check create system and add ability to combine skills of like type to power them up.
-get different camera view on icon generation.
-Add in the random spawn boss.
-Create Reward cut scenes for quest 2
-Create Reward cut scenes for quest 3
-Create warp device for town…
-Create 2 more floater behaviors
-Add in the other zombie type
-Tweak controls.
-Tweak all skills and abilities.

Saturday ;)

Today I will get a little work
done I am working on fitting the old
intro cut scene into the new system 😉

the new cut Scene system rocks!! I can get a while cut scene done in 30-60 minutes and very good ones at that!

Really getting awesome! Alpha is approaching finally in the next week or so depending on how much time I get. If I was lucky enough not to have a day job this bad boy would hve shipped already 😉

Store is in…

I love it to sell you simply drag and drop from your material/skill/item inventory onto it and it asks if you want to sell it . To buy click and you see a 3d image and description and it asks if you want to buy it.
I want to add in a compare button and I will just not yet.. It will pull up a window comparing what is equipped stats wise. GOOD STUFF!!!

I got in lens flare in 30 minutes last night. Only the 1012313131 time I have written a lens flare system. Simple to slide right in. I wish I had the power to render to a texture a segment and judge brightness off that and dim it. Currently I just shoot a ray to it and see if it is occluded. I may come back and shoot multiple rays or do the render texture method. FOR NOW K.I.S.S. =).. I need the clock cycles elsewhere.

Any-who day job for now then tonight Burn em and Turn em.. =)

YES … that is a lens flare…. the most over used effect ever that is a requirement 😉 lol.. we used to joke about it back in the day when every game seemed to over do it like crazy =)

Tonight I will get back on M.E. but here is a movie at least =)

Here is one showing the flare hiding behind objects.. I forgot to show that! =P

Old video below!