Going to put every week night into the game now.
That needs a sequel bad !!!!
Weekends family weekdays work ;)
Its time we get your FX on you!
I also want to work on his testure more.. Not happy as I want to be.
He is almost alive… special effects next.. then the big ball of death he is know for. I think I will also add a ability that summons him to fight with you for a while =).. that would take a small amount of time and I could extend it to multiple summons =)..
Specular done….Animation time!
Last stages are texturing and specular. Then animating (easy)…
Here is where the old boy stands…er floats…..I really like him. Way closer to what I originally wanted to do back in the day… 1000 verts also .. Not bad at all for that level of detail…. He still has a bit more to go…some exposed bones etc… then specular then animation….
Ill update tonight as he comes together..
Ambient Occlusion Bake Pass Added:
Just Started Texturing…… Will take until tomorrow… Characters take about 4-12 hours from scratch… but so much fun:
This will take a LOT more texturing…..
Here is final sculpt: (painting texture now)
I do not like UV mapping it takes FOREVER…… but uvs are done now time to paint.
Lots of sculpting left….but Reyem is going to be more bad-ass then ever =)…
Next stage sculpting …. long way to go there =P…
Reyem neas should be close to fully modeled and textured tonight.. I hope to start his summon tonight =)….
Here he is climbing back into our reality..(sketch was a 3 minute freehand to get a better idea on scale and face =) so not so good )
Man this is going fast!
I think it is time to bring back reyem neas =)
Here is the low level ball lighting ability.
Charge left hand
Fire left hand:
I am about a thirds done with all the weapons. I want a break so I am moving to abilities.. Good times.. I ll post some pics later =)
Man this is going fast!
I had to create a rocket so this took a little longer =) Good Stuff! Mini rocket launcher in action. Keep on keeping on!
Making major progress =)….All sorts of weapons VERY fast!
Loads of weapons to go even with a ton done =)…
Those are all the different “types” of weapons… if I loaded all the combinations it would be about 2014 weapons more.. at least =)
Working this weekend… picking up weapns and testing them =)….
Running game play tests and tweaking…I cannot wait to start the VR side of it =).. Occulous rift is awesome!… this should be a bit scary in VR….
Item system working with bad guys also.. the knif and shield are generated from words.. =) Just like all the body parts in that enemy there. Almost to polish time!. =).. I am planning on this week to make a real push towards alpha finally clearing all the family stuff off. That is for weekends =)
I have 9 rooms complete and plan on having about 20 when done. I will alter textures and what not for more variations. I believe I had 16 or so on the original ME. Anyway it is going well!