Working on items an combat.

April 14, 2017

I am reworking the way items process actions that way I really open up the possibilities.

Ill hopefully be posting more eye candy soon as I am finally able to get back to ME2 production…

Still going… -)

February 20, 2017


Just lots to get done in life and with the game… =)

Working weekends again finally

January 14, 2017


Cut scenes are so much easier in Unity!


Making game happen

January 13, 2017


Making game happen

January 12, 2017


Writing in story…

January 5, 2017

Design doc needs to be finalized so I can just fill in the missions by a arcing guide.. so no screens today. =)


December 29, 2016

I can create missions in minutes =)…. good stuff… here was the apparition in game from earlierScreenCap11.png




With effects =)

December 28, 2016


Cut scene goodness =)

December 28, 2016


Working on some characters as I build the story =).

Now I can easily assemble missions

December 28, 2016

!_asdasda.jpgEasily drop in new nodes and attach for each stage of the mission. Very nice.. and works right away with my story manager


Here is a pic of the new mission editor

December 27, 2016

So much easier to tie in missions!…Does not look like much but I can VERY quickly edit a mission chain to create them with lego block type activities… very nice and only took about 2 hours to rig up. Good stuff



Adding Another tool

December 27, 2016

I am making a visual node editor for the missions to speed the process. As usual a little up front time will save days later.. =).. I ll show pics here when done.

Making the story/mission manager

December 22, 2016

BULLET PROOF… Working on the story… pretty fun actually. =)

Working and building story finally

December 8, 2016


Keep on keeping on!


Building the levels! =)

December 7, 2016

I am now finally on the finaly track.. This will take a while though. I need to map out the rest of the story so the levels make sense then start generating and tweaking the levels.

Just a quick update more later.

Working as I find time.

December 1, 2016

Main job has been killing my time…. but I am slowly moving forward with abilities etc…


Back to work!

AI has gotten really good.

October 26, 2016

Her is an AI taking cover and ducking at times as I pound his cover…. of which will blow up after enough damage….. good stuff… getting better…



mmmm loot..

October 14, 2016

Playing and tweaking making better every day!

Gameplay is sooooooooooooo much better this version.


Spot a bad guy that needs some lead…




I found some loot… even if it is material bait..


Yes still need work on naming system… =)..

Gameplay is a going =)…

October 14, 2016






And I found a little loot after smashing a zombie =).. well what you think is a zombie 😉

Playing the game and polishing

October 13, 2016

I still need to reintegrate the story mode. But things are going very well..I am playing the game killing bad guys getting loot. Tweak Tweak Tweak… =)