Testing all the weapons with AI

August 15, 2016

So far so good… I expect to be adding some more abilities and buff then debuffs and then finally playing the game =)…more lateScreenCap1.png

Enemies can use all the guns you can =)

August 12, 2016

Look out!

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Fish in a barrel…..

August 9, 2016

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Poor Guy!

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Charging a summon for a rocket launcher

August 9, 2016

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Looks pretty cool! Keep on Keeping on!

Grenade Launcher turret below.

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Sorry for the long break…

August 9, 2016

We had a HUGE 2 week vacation..I am back at it though and driving to the end of this project!… More later!

Still going…

July 21, 2016

Day job has been getting me pretty good the last bit… but it does pay the bills!

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Tons of turrets =)

July 14, 2016

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Rocket Turret,  grenade turret, Doomsday, Minigun turret……Turret day!… they come together really quickly its awesome =)…

Doomsday Complete =)

July 13, 2016

Turret:

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Flying Skull =):

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Doomsday missle

July 13, 2016

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Still going well just takes a lot of time! =)

Doomsday Device is back

July 5, 2016

Thar she blows!

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Bladed weapons done.

June 30, 2016

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Keep on keeping on… a long road but its getting there.

The bladed weapons minus effects

June 28, 2016

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Sword Time!

June 27, 2016

I am back from a long trip to Chicago for the main job so back to work at nights!

Time to finish up the weapons… or at least most of them. I am now going to finish up the swords and their effects. Good stuff!

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Fire Baller

June 10, 2016

Those sickos on Mars have done it again. This weapon fires a bullet and the trail it leaves catches on fire to burn the target if it hits.

You can see the bullet hit the wall with a bad little fireball following the trail.

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Sooooo many weapons…

June 10, 2016

Lightning Pistol here…

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Never added Reyem Neases explosion here.

June 9, 2016

Here is his bolt he fires way up in space… about 200 meters away.

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Back to items …. . lots of testing to do…

Reyem neas is done!

May 27, 2016

And this wekend will be a big work weekend as the wifey is going out of town.

I need to just add him as an ability and add some targeting stuff… not to bad.. now summons are in!.. They can all follow the same code base……

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Had a lot of evening junk this week I had to do

May 26, 2016

But back at it…. and hopefully some weekend time.. Reyem is about 50 percent complete. I had to add lots of scripts that will be useful with the other summons so the others will go much faster =)….

Again these are progress shots…

More later as usual

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Yeap time to get er done

May 22, 2016

Going to put every week night into the game now.

  

That needs a sequel bad !!!!

Weekends family weekdays work ;) 

Welcome back reyem…

May 20, 2016

Its time we get your FX on you!

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