I want exit points…

So I think I will do a reverse ray cast from the next hit point to the target. Then bloods will spray from both sides of the target… Much more satisfying!!!

Blood back

Testing blood effects on hit. I would like to do blood decals on injured AI most probably.. Not right now though.. first I want to get the combat toatlly in… I got the animation copy system working again.. Getting really close to playable again!

More later!

Ragdoll is back

Just test art so yes it is ugly =)… But the conversion from aniator to ragdoll is back. I just use a template and delete the collision system then copy over teh template. Pretty simple and it works.. I think I may want to setup the explosions again to throw them around…I don’t know why that is so fun!

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