I cannot trust unity they already caused a major rewrite removing tools to a much higher priced version years ago. That made me just stop. Unreal has not and will not change supposedly. And in my opinion the only advantage of unity is C# and fast iterations. I have been learning the latest unreal engine the last few days and I am pushing forward with Mission Europa 2.0 VR.
So far so good. The tools are great and really it is the same concept as Unity. A lot better then when I was working at 2015 and created the first in engine lightmapper with Jon Olick. (Miss that guy I need to find him.) So far so good and it has assets that will make my life much easier. I will be in the process of moving from unity to Unreal for a little bit here. But I am for once again really excited. The lighting in Unreal is INSANELY better. I am also a fan of c++ for speed albeit the cavoite of dangerous code that can arise. Anywho… back at it!