And this wekend will be a big work weekend as the wifey is going out of town.
I need to just add him as an ability and add some targeting stuff… not to bad.. now summons are in!.. They can all follow the same code base……
And this wekend will be a big work weekend as the wifey is going out of town.
I need to just add him as an ability and add some targeting stuff… not to bad.. now summons are in!.. They can all follow the same code base……
But back at it…. and hopefully some weekend time.. Reyem is about 50 percent complete. I had to add lots of scripts that will be useful with the other summons so the others will go much faster =)….
Again these are progress shots…
More later as usual
Its time we get your FX on you!
Update:
I also want to work on his testure more.. Not happy as I want to be.
He is almost alive… special effects next.. then the big ball of death he is know for. I think I will also add a ability that summons him to fight with you for a while =).. that would take a small amount of time and I could extend it to multiple summons =)..
Specular done….Animation time!
Last stages are texturing and specular. Then animating (easy)…
Here is where the old boy stands…er floats…..I really like him. Way closer to what I originally wanted to do back in the day… 1000 verts also .. Not bad at all for that level of detail…. He still has a bit more to go…some exposed bones etc… then specular then animation….
Ill update tonight as he comes together..
Ambient Occlusion Bake Pass Added:
Just Started Texturing…… Will take until tomorrow… Characters take about 4-12 hours from scratch… but so much fun:
This will take a LOT more texturing…..
Here is final sculpt: (painting texture now)
I do not like UV mapping it takes FOREVER…… but uvs are done now time to paint.
Lots of sculpting left….but Reyem is going to be more bad-ass then ever =)…
Next stage sculpting …. long way to go there =P…
Reyem neas should be close to fully modeled and textured tonight.. I hope to start his summon tonight =)….
Here he is climbing back into our reality..(sketch was a 3 minute freehand to get a better idea on scale and face =) so not so good )
Woohaaa:
Moving Quickly!!!!
Charge:
Fire:
Hit
:
Man this is going fast!
Charge:
Fire:
Hit:
I think it is time to bring back reyem neas =)
Here is the low level ball lighting ability.
Charge left hand
Fire left hand:
Hit:
I am about a thirds done with all the weapons. I want a break so I am moving to abilities.. Good times.. I ll post some pics later =)
Man this is going fast!
I had to create a rocket so this took a little longer =) Good Stuff! Mini rocket launcher in action. Keep on keeping on!
Minutes!
Making major progress =)….All sorts of weapons VERY fast!
Loads of weapons to go even with a ton done =)…
FUN TIME!!!
Those are all the different “types” of weapons… if I loaded all the combinations it would be about 2014 weapons more.. at least =)
Working this weekend… picking up weapns and testing them =)….
Running game play tests and tweaking…I cannot wait to start the VR side of it =).. Occulous rift is awesome!… this should be a bit scary in VR….