Archive for May, 2016

Reyem neas is done!

May 27, 2016

And this wekend will be a big work weekend as the wifey is going out of town.

I need to just add him as an ability and add some targeting stuff… not to bad.. now summons are in!.. They can all follow the same code base……

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Had a lot of evening junk this week I had to do

May 26, 2016

But back at it…. and hopefully some weekend time.. Reyem is about 50 percent complete. I had to add lots of scripts that will be useful with the other summons so the others will go much faster =)….

Again these are progress shots…

More later as usual

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Yeap time to get er done

May 22, 2016

Going to put every week night into the game now.

  

That needs a sequel bad !!!!

Weekends family weekdays work 😉 

Welcome back reyem…

May 20, 2016

Its time we get your FX on you!

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Reyem is getting close!

May 19, 2016

Update:

I also want to work on his testure more.. Not happy as I want to be.

 

He is almost alive… special effects next.. then the big ball of death he is know for. I think I will also add a ability that summons him to fight with you for a while =).. that would take a small amount of time and I could extend it to multiple summons =)..

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Specular done….Animation time!

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Last stages are texturing and specular. Then animating (easy)…

Here is where the old boy stands…er floats…..I really like him. Way closer to what I originally wanted to do back in the day… 1000 verts also .. Not bad at all for that level of detail…. He still has a bit more to go…some exposed bones etc… then specular then animation….

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Reyem is returning….

May 18, 2016

Ill update tonight as he comes together..

Ambient Occlusion Bake Pass Added:

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Just Started Texturing…… Will take until tomorrow… Characters take about 4-12 hours from scratch… but so much fun:

This will take a LOT more texturing…..

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Here is final sculpt: (painting texture now)

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I do not like UV mapping it takes FOREVER…… but uvs are done now time to paint.

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Lots of sculpting left….but Reyem is going to be more bad-ass then ever =)…

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Next stage sculpting …. long way to go there =P…

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Reyem neas should be close to fully modeled and textured tonight.. I hope to start his summon tonight =)….

Here he is climbing back into our reality..(sketch was a 3 minute freehand to get a better idea on scale and face =) so not so good )

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Vamp Life

May 17, 2016

Woohaaa:

Moving Quickly!!!!

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Disease Bolt

May 17, 2016

Charge:

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Fire:

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Hit

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FireBall!

May 17, 2016

Man this is going fast!

Charge:

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Fire:

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Hit:

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Lightning ball …. and abilities…

May 17, 2016

ScreenCap0.pngI think it is time to bring back reyem neas =)

Here is the low level ball lighting ability.

Charge left hand

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Fire left hand:

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Hit:

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Time to work on some abilities =)

May 15, 2016

I am about a thirds done with all the weapons. I want a break so I am moving to abilities.. Good times.. I ll post some pics later =)

Now a flame thrower

May 13, 2016

Man this is going fast!

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Rocket Launcher in 15 minutes!

May 13, 2016

I had to create a rocket so this took a little longer =) Good Stuff! Mini rocket launcher in action. Keep on keeping on!

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Ice blaster and Fire Blaster in!

May 12, 2016

Minutes!

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Weapons Galore

May 12, 2016

 

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Wooohoooo…

May 11, 2016

Making major progress =)….All sorts of weapons VERY fast!

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Everyone needs a shotgun!

May 11, 2016

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Loads of weapons to go even with a ton done =)…

Adding in TONS of weapons

May 10, 2016

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Weapons Testing

May 7, 2016

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Those are all the different “types” of weapons… if I loaded all the combinations it would be about 2014 weapons more.. at least =)

Working this weekend… picking up weapns and testing them =)….

AI getting good.

May 4, 2016

Running game play tests and tweaking…I cannot wait to start the VR side of it =).. Occulous rift is awesome!… this should be a bit scary in VR….

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