Here is the effect with the screen flash….yummy…and so easy
PLEASE IGNORE FRAME RATE. I have to run this in the simulator on a mac mini while running recording software.. sooo um it sucks. It runs like a dream on the iDevices.
I still need to add the camera shake… I am getting pleased with the explosion effect but there is a little ways to go =)…
I am working on the HUD and making things pretty =).. I am about to add in an effect that will tint the screen a color for big explosions and then I need to go and work on the bloom effect a little more it needs to operate a little differently. =)
I should get some seriously good work time tommorrow with a little tonight… =)…
The graphic tricks and effects will be off the chart in this one =)
I am polishing as I go =). Things are really moving now. I moved the menu into the glow pass so it will actually blur and glow a little and not stick out like a sore thumb. I like the look now. You maybe able to see the difference.
I will work more on the final look when all is operational but as I go I am doing my best to make it the best experience I can =)….more later day job for now =)
Working on the final game HUD… starting to look a lot like a game finally =)
Just chugging along with any free time I can scrounge up… My weekend got eaten up with working on the jeep and family stuff…. Seriously need a time machine. Anywho I am working on the list.
More later right now it is Monday at the day job and I am sucking it up from a WAY to busy weekend….Have a wonderful Monday =P…
AHHHH memnory lane…
Hes hungry tired and cannot get to his home or some food… so he is pissed!
Wanna know how risky game dev is…… O and NEVER start a game company to make a MMO… only the very hardest type of game to make…and why o WHY would you put every bit of your 50 million into ONE basket or venture….
I have a GREAT way of doing buffs and debuffs… so easy… get out of the database then hang off the transform of the AI and it will automatically operate on the AI =)… Any visuals or sounds hang off the Buff so when it goes away so do they =)… good stuff!
Poor imp is hungry!
Tired and hungry = bad mood! =P
More later ! Day job calls!
Here is the list…
Update: Target tonight is still tweaking AI. I want them to behave better here is a shot of me training a blimp user. Go eat turret! More tonight =)
I placed in a script ability to load anything quickly to the render graph. Then I split up effects into pieces thus I can quickly combine smaller effect pieces into a larger effect. This is the way I always have to work being a one man band. Small Lego pieces that build to a larger product. The end result is great. Tonight I plan on plowing forward with the list. I should be getting down to the nuts and bolts of gameplay next week. 😉 for now the day job calls . Happy hump day!
Update: Things are going well… not so well for this pus bucket playing chicken with a turret though =)
At the day job currently but I expect to get a lot of time tonight to work.
ARGH agrviating day and night =)… but as my motto goes it could always be worse =P. Refrigerator died, My jeep battery died, I had to drive all over town playing geek squad for the boss, and I spent the last hour and a half chasing a very hard to find bug. That is until I slowed down and read through the code where I thought it was. I then found what I should have found in about 15 minutes. O well so goes life =). Hopefully tomorrow holds more dev time in it I want to get this thing to testing!… I have a bout 30 more min of gas left in me then zzzzzzzzzz. =) Lets hope tomorrow has lots of dev time in it.
I found some more issues along the way but I will deal with them tonight. This week has been wiped clean to devote all of the evenings to Cursed Realms and making it better one hour at a time. I will have more later right now the day job is getting really busy =)..Happy Monday!