Still flashing it up

Here is the effect with the screen flash….yummy…and so easy
PLEASE IGNORE FRAME RATE. I have to run this in the simulator on a mac mini while running recording software.. sooo um it sucks. It runs like a dream on the iDevices.

I still need to add the camera shake… I am getting pleased with the explosion effect but there is a little ways to go =)…


I am working on the HUD and making things pretty =).. I am about to add in an effect that will tint the screen a color for big explosions and then I need to go and work on the bloom effect a little more it needs to operate a little differently. =)

I should get some seriously good work time tommorrow with a little tonight… =)…


The graphic tricks and effects will be off the chart in this one =)

Adding flash!

I am polishing as I go =). Things are really moving now. I moved the menu into the glow pass so it will actually blur and glow a little and not stick out like a sore thumb. I like the look now. You maybe able to see the difference.

I will work more on the final look when all is operational but as I go I am doing my best to make it the best experience I can =)….more later day job for now =)


Working on the final game HUD… starting to look a lot like a game finally =)


Just chugging along with any free time I can scrounge up… My weekend got eaten up with working on the jeep and family stuff…. Seriously need a time machine. Anywho I am working on the list.

More later right now it is Monday at the day job and I am sucking it up from a WAY to busy weekend….Have a wonderful Monday =P…

AHHHH memnory lane…

Imp about to go postal!

Hes hungry tired and cannot get to his home or some food… so he is pissed!

Wanna know how risky game dev is…… O and NEVER start a game company to make a MMO… only the very hardest type of game to make…and why o WHY would you put every bit of your 50 million into ONE basket or venture….

Buff Time!

I have a GREAT way of doing buffs and debuffs… so easy… get out of the database then hang off the transform of the AI and it will automatically operate on the AI =)… Any visuals or sounds hang off the Buff so when it goes away so do they =)… good stuff!

Poor imp is hungry!

Tired and hungry = bad mood! =P

More later ! Day job calls!

Got some good stuff in last night

Here is the list…
Update: Target tonight is still tweaking AI. I want them to behave better here is a shot of me training a blimp user. Go eat turret! More tonight =)

I placed in a script ability to load anything quickly to the render graph. Then I split up effects into pieces thus I can quickly combine smaller effect pieces into a larger effect. This is the way I always have to work being a one man band. Small Lego pieces that build to a larger product. The end result is great. Tonight I plan on plowing forward with the list. I should be getting down to the nuts and bolts of gameplay next week. 😉 for now the day job calls . Happy hump day!

Going strong

Update: Things are going well… not so well for this pus bucket playing chicken with a turret though =)

At the day job currently but I expect to get a lot of time tonight to work.

ARGH agrviating day and night =)… but as my motto goes it could always be worse =P. Refrigerator died, My jeep battery died, I had to drive all over town playing geek squad for the boss, and I spent the last hour and a half chasing a very hard to find bug. That is until I slowed down and read through the code where I thought it was. I then found what I should have found in about 15 minutes. O well so goes life =). Hopefully tomorrow holds more dev time in it I want to get this thing to testing!… I have a bout 30 more min of gas left in me then zzzzzzzzzz. =) Lets hope tomorrow has lots of dev time in it.

I found some more issues along the way but I will deal with them tonight. This week has been wiped clean to devote all of the evenings to Cursed Realms and making it better one hour at a time. I will have more later right now the day job is getting really busy =)..Happy Monday!