– Can anyone open multiple types of one window?
Current Bug list Build Arena_3
– Heads not stacking…
– Trying to loot head in arena when inventory full = fail…
(only if you trash an item.. it trashes the loot too…. whoops.. )
you are stuck in arena FOREVER!!! j/k.. need to fix post build..
– Projectile speed up.. Was being lazy without a swept sphere collision check adding it to my physics library now.. ;).. done should have done that a long time ago…
FIXED Bug list Build Arena_3
FIXED – Open to many menus Kaboom – I Think this was actually caused by the same error crashing levels just with the character window… I cannot open multiple menus from the main game menu..
FIXED (Design error) – Die and touch (4.0 switch argh…. ) – Investigate… (does not happen for me in arena so test in dungeon) (Quest causes this a depreciated method was used in a system… now to find a new way to do it =))
Update Email sent:
Hopefully all arena issues have been resolved!..
Currently it will just connect you to the first player that shows up. If no one is there you will wait at stage 2 until someone does.
My recommendation is to set up a time on the blog. Then meet during that time and timezone..
If you encounter a problem please post it on the blog
I have added quite a few beta testers and now am hitting the limit of the licenses I get from apple so I hope it will be a little easier to find an arena match.
As for single player we still need to test it all. Now I will move on to Episode 2 while you guys beat up this build.
Download the zip
unzip to a location.
delete the old version from itunes if you have one
delete the old provisioning profile from your device if you have one (settings general profiles)
drag the .ipa to itunes
drag the mobile provisioning file to itunes.
set the app to sync with the device and sync.
Set your name at the red portal (Malice Machine)
Other then that bring on the bugs and feature requests =).. I will be knee deep in Port Orion. =)…
If the new beta testers have questions please post them on the blog. There many other people can help you also!
A last note lag (of which is not that bad I played Doom(Cali) to me (Texas) last night and it was awesome. (until I got a Reyem Neas in my face) in the Arena can vary greatly as some people are east coast and some west. Currently I am not filtering because of the lack of testers. I think we have around 10 of 100 testing so filtering would be a bad idea!
Update: Arena thoroughly tested and awesome =).. I put a mac on a foreign ip and log in remotely to test… argh… =).. but now all good. No crashing after playing 5 games. (the crashing was some socket recycling code I had some mistakes in ).. Now there should be other single player crashed I have not had time to find so if you do please post here . I expect to creat the build this hour.. -=)
Update: going home early to make a build =)… so I should have one up withing 3 hours I hope =).. I need to run one more test then start the LONG apple process of getting an adhoc build out.. =-)
Update: Tonight/Today expect a build… I fixed the crash bug and was able to connect multiple times… It will be a stable tested arena =)… again the problem will be finding other testers waiting for a match. I suggest commenting here when you can play =)..
Update: Here is a shot from Doom one of the very active Beta testers… this is him callling up Reyem Nease in the arena right on my face…. It did not end well for me…HOWEVER! I got off a poison blood bolt and Doom fell right after I did! =)…GOOD STUFF!
We have ignition houston!…
I am going to break from creating The rest of Episode 2 and finish the Arena now… The main question… can we connect! has been answered!! =)… Now I need to add in some connection selection code to give users choices of who they want to fight…and fix the crash bugs ( just shutdown issues and 4.0 argh… ).. Anyway off to the races =).. tonight I should be able to get some work done and this weekend looks pretty open so I should be able to tear it up =)..
First goal get a stable build with the basic arena to you guys and that should be in the next day or so…
BACK TO THE DAY JOB! =)…