I am not a fan of how they operate right now. So tonight I plan on doing some more work there. More later as I am having a really busy day at my day job.
I need to work on the buff system a little.
May 21, 2013Welp came in 4rth in Gi and 5th in no GI
May 18, 2013Update here is my no gi fight part 1 I am in the white pants far side fighting a 23 year old 14 years my jr .. He had endless energy!!
Part 1
Part2
Wow what a butt kicking. I only have an abrasion on my lip and a bum shin from a shin to shin hit. Over all not to bad. I think I was about to die on the 5th fight. I had NO gas left. For my first set of sanctioned fights I feel I did ok. Not great and I hate HATE losing…. This is no excuse but I did not like how they moved my adult 30-40 division into the 20-30 division loaded with 21 year olds. I still shoulda done better but the energy levels and amount of training time available to younger kids makes it a bit hard on us older folks. I know for sure next time I am cutting down to 165-175. All my competitors where tall and lanky as they cut to my level. I cut from 196 to 178. I coulda easily lost 4 more pounds. My sons did GREAT. My youngest got a gold and a silver. My oldest pulled the same as me a 4th and 5th place. Tough stuff!!! Making men of all of us.
Now tomorrow I will be back on cursed realms and there will be no distractions as I do not plan on competing for at least 4 months. Amazing day… and I am tired as hell and ready for some fattening food and BOOZ…. so tomorrow Cursed Realms. I hope you all have a great day!
Not real proud of
This fight but it’s one of the ones I won
Weigh in tonight..
May 17, 2013Lets hope I made it below 185 from 196. After that I am going to get some work done on Cursed Realms. Fight in the am several hard fights then if I am un-injured get back to Cursed Realms that afternoon and for sure Sunday. The fog of war is in and the list is really short. I really just need to finish making level 1 awesome. The tutorial took forever as Cursed Realms is so much more in depth then 99.9% of all ios games.
I will be updating this later as I get some work done. I cannot wait to get done with weigh in as I have not had but 370 calories in 2 days and 1 cup of coffee since last night. No water until after weigh in. Last night in sparring I won with 4 Omapalats, 1 triangle, 1 rear bare naked choke. Let’s hope that is what happens tomorrow morning =)…scared,excited, and feeling ALIVE! =)
Back to cursed realms tonight =)…. the list sure is short now…
(I may wait to tune performance until after alpha.)
LIST:
Balance cost!
Sleep and Eat back on for Alpha
Last script needs to turn on menu create and return camera to corpser area.
Read over text again
Money set with start script to just enough for a medic, turret, and imp
Add awesome to level 1…
Sounds:
Warp gate 1 second five loop sound of energy gate
Fog of War
May 16, 2013Update done! Stays dark
Until one of your minions gets within one square of the unknown node
Break time that took all night as it had lots of parts from the pixel
Map up to the edge map an different graph items argh
I want to go ahead and implement the fog of war. This may take a few days or a few hours I am not sure. I just think having the whole level revealed to you prior to exploring it really removes some excitement. Thus I will have to edit the map window also to store where has been explored.
More later! This game is getting really good =)
Still fixing polishing…
May 15, 2013The List sure is short!…. More playing polish and fixing tonight! (After Jujitsu and putting kids to bed) Boy is life busy for me right now!!!!!
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THE BELOW ITEMS ARE ALL THAT IS LEFT FOR ALPHA TO GO OUT
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Why is update so expensive?
After removing edit mode:
Last script needs to turn on menu create and return camera to corpser area.
Read over text again
Cost needs to be incurred.
Money set with start script to just enough for a medic, turret, and imp
Sounds:
Warp gate 1 second five loop sound of energy gate
Timing %
20.4 shader base draw
17.6 shadershadomapdraw // Not drawing twice.. still looking.. strange.
14.5 shader base spec no cpec no glow draw
12.3 sgsk_UpdateSkin
3.5 Matrix3DMultiply
3.5 shaderbasesimplealphatestdraw
2.7 shaderfogonlydraw
2.6 sMenuDraw
1.4 sgsk_UpdateSkeleton
FPS HEALTH BAR TO SHORT
EXIT X BUTTON NEEDS TO SAY EXIT OR SOMETHING
SOUND WORK!
Talks to much in attack mode. possibly
— FINISH LEVEL 1
— CHECK INTRO
— CHECK ENDING
— On Die loose link
CHECK MEM USES
Z BUFFER ISSUE
Performance RIGHT BEFORE ALPHAS USING MY MEM TOOLS AND INSTRUMENTATION
destoy list pools
scene node pools
UPGRADE TO LATEST IOS
9.4% skeletal skin update
2.4 skeleton
Poor limpy wimpy and dimpy..
Above is one of the first scripted events. Destroyer imps warp in to the south and try to destroy your base. A few turrets can kill them easily or a medic.
AI has been my focus the last few hours I got to work.. after my fight this weekend ( supposing I do not get injured ;P ) I will have a ton of time open up as I back off jujitsu for a while. I want to make a few tournaments a year and in between a few classes a week =).. just no time for full devotion to it.
I will get some shots up later as I work =)…
Fight this weekend….
May 13, 2013Fixed a lot tonight and still going here is the list:
http://ryanmitchellgames.wikispaces.com/TO+DO+LIST
I add as I find things and take away as I fix =)..
I will be competing in Torque this weekend in GI and NO-GI Brazilian jujitsu tournaments. I am already scared =P…So Saturday will be interesting for sure…No arm bars please!! =)…Or guillotine (I tend to fall for those a lot)…If I loose though a triangle or arm bar loss is most likely. If I win it will be via arm bar or choke I am pretty good at those.
Cursed Realms: I am working when I can last weekend was a loss with mother’s day and a pool party on Saturday. Tonight I will be back at it. I had to add some behaviors so the user imps can come in and destroy your tiles and base. I am polishing as best I can. I want the scripted events to be fun and exciting so I am adding them as I play =)… More later… I will try to put up some shots later.
Squeezing time in
May 9, 2013Polish Polish Polish
May 7, 2013Last major bug squashed…
May 6, 2013Man what a late nighr I had but the last major worry I had was destroyed. At the edge of the world I was getting strange flickering z fighting but also strange flickering movement. The reason for this I knew had to be floating point error. But how?… I then tracked back to my batch collision code and made each part have a transform to locate the model and not just reside in world space. Whallllaaaah prayers answered! =)… Experience really helped me there. It reminded me of some old code in Men of Valor I worked on back in the day..
Amazing that game took 20 programmers and about 40 artist and 10 other positions and ran on an Xbox original and PC. Cursed Realms is on a phone and made by just me….times change…
More later when I get home. I am excited that nasty bug has been fixed wow… Only took a few hours but at first I was really worried it might get deep into my math code.
Posting ipad shots today as I work
May 4, 2013Update:
I have been plugging away hard…Not much to show for it as it is mostly little things here and there and a lot of audio =)… Still going!
AGAIN CLICK FOR THE GIANT iPad3 Resolutions..
A good day to share a link to this blog with a friend that might like this game =) LOTS of media in super high resolution today =)
Working on the old ipad 3 today… so pretty =)
Click on images below for UBER resolution.
Recovering but working
May 3, 2013Man being sick really reminds you to appreciate the days you are well. Amazing what being ill does to you drive and energy levels. I am going through cleaning Cursed Realms up and speeding it up. I am also playing ti constantly making improvements. When I am happy I will move to the steps that have a set amount of time to complete and will build the Alpha team. That could be next week or next few weeks. I want it to be the best it can be before I waste Alpha testers time with stuff I know I should fix.
More later!..
Sick
May 2, 2013![]()
Sick today staying in bed … More when I get better probably tomorrow.
Been really hard to squeeze in time..
May 1, 2013Below an imp finds out what between a rock and a hard place means
I spent last night fixing the imps and still have an issue with gold collection. I need to make them drop the gold if there is no treasury space. I also spent about 2 hours talking to my boys and mainly one of my boys who has shown addiction signs to video games. We removed them from his life for a while until things return to normal and then we will let him slowly move to a moderation level. We went and got him some good graphic novels and a few real novels for the 9 year old to start building his mind with. Amazingly enough his reading level is extremely high and his intellect also when games are removed… moderation… Anyhow, it has been hard to find time at night so I am thinking about flipping my life again and going to bed early and waking up at 4 in the morning to work on cursed realms. We shall see. more tonight!
Working tonight….
April 30, 2013Update: one of those nights where the bug was staring me in the face but the complicated system of making an AI think for itself hide the issue. ARGH… fixed now moving on.. Not sure I will have a cool pick mostly fixing crap =)
I have an issue with the imps behaving. So I am working on that. Nothing to amazing graphically but interesting in the way my AI behaviors work =)..
If I see anything screenshot worthy I will post it.
Wow what a weekend
April 29, 2013Update: no cool screen shots tonight just running over scripts I should have some good shots tomorrow as I progress
Well this weekend I got drug to two pool parties and very little done cursed realms wise. However, I did get a major recharge I needed from the day and night work. I am down to finishing level one. Then I will be play testing and polishing for alpha. I am thinking I will leave out fog of war for alpha 1 and then may put it in for alpha 2 and see what the testers think about it.
More later!
BIG WORK WEEKEND!
April 26, 2013I need to do a little work on the first person mode when you take over minions. Then I will move back to making level 1 awesome. After that I need to do some performance tweaking and sound recording. Lastly I will have to update my devices and XCode to the latest IOS and build. Then ALPHA!… So judging the time left is a little difficult but currently I need about 15-25 hours of work + the update to the latest IOS as this is a total UNKNOWN. You never know how many obstacles Apple has laid out for you. So getting close!…
More later!
Profiling time!
April 25, 2013Update : Below I am testing the foot step sounds when you have possessed a minion and are walking around fighting as them.. Back to work
I am taking a break tonight from level 1 (which is constructed I am just scripting cool stuff into it..) to profile. Last night I increased the main shaders speed . Tonight I need to look at the skeleton update,skin update, no spec no glow shader, and shadow map shader. I want to squeeze out all the performance I can =). So far it is SCREAMING fast even with a ton of guys on screen I am getting a solid 30 fps. I need to profile combat before shipping but after this I will get back to making cool stuff on level 1 =).. I think I want to make more props also but we shall see.
MORE LATER!
Getting awesome ;)
April 24, 2013I brightened up the shader for level 1 a bit. Level 2 will be dusk I think. Here are some shots of me testing
I also adjusted a lot of minion behaviors. I am just about to the point of just play testing level one as most can see I think!
Alpha is coming soon finally! Man I wish this was my day job I would have been done a long long time ago!
Again if you could spread the word Bout Cursed realms I
Would really appreciate it . The more input the better!



















































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